Most RTS and civ-building games with multiplayer pit empires and friends against each other. Stronghold: Warlords does plenty of that in deathmatch mode, but co op lets players share resources and strategy together.
Firefly’s Marketing Director Nick Tannahill said:
Co op is a chance for experienced players to share their knowledge and help newcomers ease into Warlords’ many systems, but beyond that, it’s a way to divide tasks and increase efficiency in combat and management.
Introducing co op means that one player can handle base building, while the other leads their forces into battle or prepares their defences for an incoming siege.
One player can stoke the home fires and handle diplomacy or economics, for example, and the other can wage global warfare and bring the nations under their thumb.
Firefly delayed Stronghold: Warlords so it would release with multiplayer, and that includes the newly announced co-op mode. Stronghold: Warlords releases March 9 for PC via Steam, and if our earlier hands-on experience and glimpse at new classes are anything to go by, it’ll be worth the wait.